#pragma once
#include <QSplitter>

#include "uitypes.h"
#include "shared/function.h"

class WarpMatchedFunctionTableWidget : public WarpFunctionTableWidget
{
	Q_OBJECT
};

class WarpMatchedWidget : public QWidget
{
	Q_OBJECT
	BinaryViewRef m_current;

	QSplitter* m_splitter;

	WarpFunctionTableWidget* m_tableWidget;

public:
	explicit WarpMatchedWidget(BinaryViewRef current);

	~WarpMatchedWidget() override = default;

	void Update();
};
